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Update v1.14; Small fixes.

Greetings, wise mop masters.

I come bearing a few droplets of bug fixings.
Mostly to do with a save game crash and flickering lanterns getting a bit painful to look at in dark areas.

Here is the full(albeit very short) list:

Changelog:

Game

  • Added an internal limit of 3,000 on the number of player-generated bloody footsteps the game is allowed to save. This should mitigate crashing on save-file loading.
  • Slightly increased the general surface offset distance for attached paper notes.

UI

  • Added a "No Flickering" option to the Light Complexity setting, allowing you to keep full detail shadowing without the flickering.

There it is.
Stay sharp and clean, everyone!