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Update notes for 04/23/2026

UI Visual Polish
- Wave buff cards now display a color-coded frame that matches the cannon color of each buff — makes it much easier to read your choices at a glance
- All in-game tooltips (gun stats, drone stats, enemy info) now have a matching colored frame border, giving the UI a more cohesive sci-fi feel
- Tooltip backgrounds are now near-opaque for better readability against busy backgrounds
- Skill tree nodes now tint their background and buttons to the drone's color, making the skill tree clearer to navigate
- New immersive AI-generated hangar artwork on the Main Menu

Audio Controls

- Volume sliders (Voice, Music, SFX) are now accessible directly from the Main Menu — no need to be in a match to adjust audio
- New Cutscene volume slider — control cinematic music independently from gameplay music
- All volume settings are saved between sessions
- Added a small Audio ▼/▲ toggle button in the bottom-right corner to show or hide the volume controls in both the Main Menu and in-game