Hi everyone! I am a solo developer, and this is my pet project. You can call me QCDev :)
This update addresses feedback and concerns gathered from a number of different sources.
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v. 1.0.201 Patch notes:
Additions:
- The jump or roll buttons can now be used to cancel out of a bounce.
- Added movement and effects to the wall cling state.
- Added a fun surprise in level 2.
Adjustments:
- Level design adjustments.
- UI Adjustments
- Tutorial text adjustments.
- Updated credits.
- Updated dialogue.
AVATAR OF ANGER:
- Health (all difficulties): 50,000 -> 45,000
SHOTGUN:
- Price: 10,000 credits -> 5,000 credits
Fixes:
- Fixed an issue where the ROCKET LAUNCHER's explosion graphic did not reflect its increased radius.
- Fixed an issue where the PLASMA TETHER's beam did not properly adjust its attachment point when latched onto a moving object.
- Fixed an issue where using the dash button to perform an airdash would only send the player to the right.
- Fixed an issue where pressing the jump button would refresh the player's airdash regardless of whether a jump was actually performed.
- Fixed an issue where the dash button could not be used to perform a spindash.
- Fixed an issue where the autosave process would cause the player's movement state to reset to falling, which caused weird jitters and hiccups near checkpoints or item boxes.
Optimizations:
- Removed point lighting from some projectiles.
Known issues:
- Certain graphical issues such as flashing lights or excessive bloom may occur, depending on the player's graphics settings and hardware.
- The UI is ugly.
- Tutorials for ammo and reloading are not effective
- On rare occasions, when the player dies, they are unable to respawn.
- The player can sometimes remain grabbed by a zombie after passing through a door.
- The BETA PLASMA GATLING's projectiles can become stuck bouncing around inside certain enemies, leading to ridiculous damage.
Thanks again to everyone who played at TooManyGames!
The fastest way to reach me is through the community discord!
https://discord.gg/qaRcDCEDDj Right now, there are only about 70 members-- the most active one being myself. If you're interested in sharing feedback, suggestions, or getting a sneak-peak at upcoming content, feel free to jump aboard!
Follow me on my socials!
https://twitter.com/CortexQuantum - My Twitter
https://www.youtube.com/@qcdev - My Youtube
https://www.patreon.com/QCDev - My Patreon
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