Hello Riders,
This update is polishing edges… Overall game speed is slightly slowed down to reduce chaos on stage.
Accessibility
- Reduced game speed by 10%;
- Added one 'Restart stage' per Expedition;
- Set default movement scheme (directional scheme) for Gravity stage. Note: thrust-based control scheme will be utilized in another stage-type (runner + scroller) when traveling btw stages;
Gameplay
- Turned off enemy spawners when portal is opened, also turn on loot drops back;
- Extracting cargo and explosive boxes gives neuro-bucks;
- Increased amount of AI units on gravity stage;
- Increased bonus attributes to 3 when completing Galaxy;
- Added +6 attribute points to default/stock ship;
- Added time bonus exp at gravity stage;
- Added impact force for player projectiles;
- Rework surround fire module - shoot only in diagonal directions - it should be more powerful and predictable to use;
- Reduce miner and healer AI HP;
Misc
- Normalized too bright parts of background textures;
- Fixed: Explosive units should deal damage to Destructible objects;
- Update loading screen hints;
Thanks and happy findings!
