Stonehearth Alpha 14 has been updated on our Steam latest (unstable) branch. Please keep your bug reports coming!
Here’s what’s new and notable in this release:
- Fixes for a variety of party-related errors
- Hearthlings do not ping pong between safety points
- Combat tuning: health regen rate, encounter frequency, menace, loot drops, equipment stats
- Weapons can now scale up during encounters
- Performance improvements for farms
- Fix various memory leaks in UI, especially listeners, views, and tooltips
- Poyo pot pie has net worth
- Fixed uncaught type error in stockpile UI
- Remove unused scaffolding objects from the game
- Fixed issue in the scaffolding renderer
- Undead names now appear in unit frame
- Alert UI displays correctly on load when in alert mode
- Put back red text for incompatible saves
- Fixed combat music not turning off
- All tonics can now be stockpiled
- Fixed error on trying to remove building that isn't started yet
- Fix UI issue on splash screen
