
We're thrilled to announce that Ominous is part of the Land of the Crescent event, celebrating games made in Türkiye! As we prepare for the next phase, we're excited to share the details of the upcoming v0.2 update, which focuses on enhancing gameplay, fixing key issues, and adding fresh features for an even more immersive experience.
Here’s a summary of the new additions coming to Ominous in V0.2 Update:
New Features & Additions
- Unique Item Drop on Creature Death: Defeated creatures now drop unique items.
- Increased Friend Interaction Across Dimensions: New ways to connect and interact with friends in other dimensions.
- Creature Capture Room: A jail-like capture room where you can capture creatures.
- Examine The Creatures: Captured creatures can be taken back to your lobby. Examine them to find items for crafting or discover special crafting ingredients.
New Rift Mini-Games
- Memory Match
- Quick Math
- Cup and Ball
- Whack-a-Mole
New Final Room Mini-Games
- Rotating Bridge Puzzle
- Obstacle-Controlled Platform Puzzle
- Guided Maze
- Wind Tunnel Challenge
We’re addressing the following issues in the upcoming update:
- Character Falling Through Map: Players fall through the map upon spawning and can't move when respawned.
- Platform Stuck in Final Room Parkour: Resolving platform movement issues.
- Player Stuck in Respawn Tube: Fixing respawn tube bugs in the final room.
- Character Skin Reset: Preventing outfit resets after teleporting to new areas.
- Treasure Room Item Spawn: Ensuring items spawn correctly and players aren’t locked inside if someone dies.
- Quest Item Visibility: Improving visibility for main loot items.
- Lobby Chair Movement Bug: Limiting unintended chair movement in the lobby.
- Storage Cabinet Overflow: Fixing item overflow between cabinets.
- Treasure Room for Single Players: Ensuring the treasure room only spawns when multiple players are present.
- Lobby Money Sync: Ensuring money syncs correctly in the main lobby.
