Source: Steam Community (opens in a new tab)
FULL PATCH NOTES:
- Added second ending
- new milestone types
- new milestones
- new ships
- new areas
- new sounds
- Complete rework of milestone system
- Changed text the finish/death screen unique to each ending
- Changed the way finishing the game is calculated
- Normalised names of visible waypoints
- Changed all dialogue (I totally didn't forget to save it while I reworked it)
- Added collectibles
- Added achievement for collecting all collectibles
- Added achievement for completing the second ending
- Added more items and recipes
- Changed the description of some debug commands
- Changed the cycle_milestone command
- Pressing escape closes the debug console
- Dropped items now keep player velocity
- Using sonar now displays the distance to the object at the centre of the screen
- The speed of the player is now displayed next to the direction marker
- Removed the crafting menu in the tutorial
- Rearranged the main menu background to reflect the update
- Added a toggle to the main menu to load straight to the game instead of skipping all intros individually
- Added an alarm to the player ship disabled by repairing systems
- Fixed an issue where a death screen could sometimes appear upon winning
- Fixed an issue where you were unable to harvest some large asteroids
- Fixed issues where the player would still use fuel when moving and stopping when near some surfaces
- Fixed an issue where you could sometimes not craft an item if you had more than you needed or materials were split
- Fixed an issue where it would still display the text to fix an object after it had been fixed
- Fixed an issue where fixable objects would ask for the correct item but using the wrong (internal) name
- Fixed some issues of wrong materials
- Fixed more issues of excessive shininess