Source: Steam Community (opens in a new tab)
FULL PATCH NOTES:
- Added internal HDR Rendering
- Fixed some instances of excessive shininess
- Fixed some instances of incorrect materials
- Increased intensity of lens flares
- Changes to post processing
- Changes to support openXR and VR
- Changes to outline shader to support HDR
- Specular highlights disabled on some materials
- Simulated black hole shader now supports single-pass instancing
- Doppler beaming effect fixed and increased
- Changes to colour falloff of accretion disc

ISSUES:
- Sonar picks up compass
- V-Sync toggle sometimes not working
- While using the simulated black hole, the explosion particles that are far away from the player at the time will not render.