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Quality of Life Improvements

Howdy, gunslingers!

We're back with an update addressing a couple of Quality of Life improvements across the game.

  • Added 'Unstuck' Button to Pause Menu. When pressed it will move the player to the entrance of the room you last entered. This has been added to help alleviate the 'Stuck in wall' bug reports. It can only be used if there are no enemies currently alive. This is intentional mainly to prevent it being used to avoid attack patterns in Boss & Miniboss fights

  • Added visual indicator prompt of which Interaction Key to press for opening the shops of NPCs in the Hub

  • Reduced file size of the game

Additionally, we are planning additional Quality of Life updates for the near future, as well as some controller improvements.

Thank you for riding with us through this first year and for all the feedback that helped us reach this point.

Build and release context

Steam update times within 24 hours of this post. Matching dates do not confirm which build it describes.

  • Build 24706823 · public branch

    Steam updated · First observed