Just found some unnoticed bugs from the previous update and fixed them.
Here's the list of changes:
- Fixed player health not loading the first time someone plays the game.
- Fixed boss music bug.
- Adjusted enemy recovery time after getting hit from 0.5f to 0.8f
- Adjusted player stamina regen rate from 220 to 250
I'm planning something a bit bigger for the next update so stay tuned.