I know not many people play this game but I still want to work as hard as I can to make this game as great as it can be. Based on some player feedback I have added a new function, save & quit.
Now players can save their progress from the main menu before quitting the game and return to it later. However death still means a reset. This function was supposed to be added at launch but it was extremely complicated (a lot more complicated than I was expecting) having to save so many different variables and then loading them. It took a lot of work but I finally managed to add it, I also fixed another overlooked keyboard bug and also adjusted the recovery time for enemies when they get hurt.
Here's the full list of changes:
- Save & Quit function added
- fixed roll & backstep controls for keyboard
- enemy recovery time after getting hit has been reduced to 0.5f from 1f
To everyone who plays this game and enjoys it I want to thank you for playing and I will continue to support this game as best I can.
Thank you,
Studio Jubei's only member
Edit: I have just became aware of a new bug that only occurs when starting the game for the first time. The player's health is not properly set causing the player's starting health to be 0 however to fix this simply die and then hit continue, then the health will be set properly. I have a fix for this but its too small a bug to fix on its own, it will be added in the next update.