First look at the Bradley APC, further face variations, optimizations, AI, and more.
- New feedback system
- Optimization pass across environment art
- Rock collectibles are larger
- Improved main menu loading time
- Improved skinnable warmup time
- Updated asset bundle splits
- Retired some unused physics and rendering layers
- Disabled the 2 east lifts in launch_site [Temporary]
- Stairs and foundation steps use more accurate colliders
- Stairs and foundation steps use more accurate shadow casting proxy meshe
- New barrel gib and impact sounds
- Sound mix tweaks
- Fixed some item skins being forced into the main content asset bundle
- Fixed water showing on launch site underground gate
