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After 6 years in development, Dataminers is out now!!

Dear Dataminers!

The time has come! I’ve released Dataminers!

This game has been a part of my life for almost 6 years! Unbelievable! I developed the prototype in 2020 and kept working on the game ever since. Over the past year, I finished the roguelike campaign, revamped the Time Trial mode, improved the Zen mode, and developed the Odyssey mode!

In addition to all the graphical improvements, the game finally got its final sound design this year.

The game is out now, but development continues. Please post in the discussions what you like, what you don’t like, and any suggestions you have for adjusting the game’s balance and controls.

I look forward to your feedback!

Save money and buy the Collector's Edition!

In the Artbook and Making-of DLC, I've documented the project's progress with lots of sketches and designs. If you buy the Collector's Edition at launch, you'll get it for free with the game—and save money, too! :)

Please write a review!

Every Steam review makes the game more visible and helps me keep working on it!

Thank you very much and best regards!

Have fun!

-- Alex

Build and release context

Steam update times within 24 hours of this post. Matching dates do not confirm which build it describes.

  • Build 25166729 · public branch

    Steam updated · First observed

Recorded Steam release date:

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