Based on player feedbacks, we have made adjustments to the economy and equipment system to enhance balance and gameplay experience.
CHANGES
- Bosses at the end of levels now gives Soul Shards upon defeat. (Golem:15 | Demon:20 | Frozen Golem:25 | Beholder:30 | Drond:20 | Drund:20)
- Adjusted the conversion cost for Soul Shards. (10000 ▶ 6666)
- Adjusted the amount of Soul Shards obtained from certain altars. (2nd Wave Basic(3 ▶ 5) | 2nd Wave Obelisk(5 ▶ 7) | 2nd Wave Blacksmith(7 ▶ 9))
- All equipments are now unlockable in the game.
- Bosses now drop a chest upon defeat, which unlocks 3 to 6 equipments, depending on luck.
- Once unlocked, these equipments can be purchased from the Blacksmith.
- Made changes to the Bestiary screen to display the drop rates of equipments for each boss.
- Equipments previously purchased will be immediately usable after unlocking and do not need to be repurchased.
- If you unequip currently equipped armors, you will need to unlock them again before re-equipping.
- Reduced the price of all armors to one-third of their original cost.
- Adjusted the prices of some rings.
- Revive Ring [14 ▶ 5]
- Ring of Dwarf Warrior [24 ▶ 10]
- Ring of Giant Warrior [32 ▶ 15]
- Ring of Double Punishment [34 ▶ 16]
- Fateweaver's Ring [36 ▶ 17]
- Ring of Soul Harvest [48 ▶ 23]
- Last Judgement [52 ▶ 25]
- Ring of Scarred Soul [82 ▶ 37]
- Adjusted the prices of some empowerments.
- Hellfire Strike [17 ▶ 15]
- Storm Slash [20 ▶ 18]
- Burning Radiance [18 ▶ 16]
- Soul Reaver [15 ▶ 13]
- Aqua: Whirl [9 ▶ 8]
- Arc Spread [20 ▶ 15]
- Dispersing Twins [20 ▶ 15]
- Tempest Seal [20 ▶ 18]
- Divine Deceleration [8 ▶ 7]
- Divine Vampirism [24 ▶ 22]
- Arcane Maelstrom [24 ▶ 20]
- Primordial Thunderfall [26 ▶ 24]
- Apocalyptic Ritual [24 ▶ 20]
- Eldritch Demonic Flux [20 ▶ 18]
- Polyburst [32 ▶ 30]
- Impactful Comet [25 ▶ 24]
- Magnetized Conjurrang [24 ▶ 22]
- Blooming Root [18 ▶ 15]
- Wild Grasp [12 ▶ 10]
- Slime Burst [24 ▶ 20]
- Nova Vortex [18 ▶ 16]
- Chain Havoc [26 ▶ 24]
- Shocking Surge [10 ▶ 8]
- Tidal Force [27 ▶ 24]
- Lightning Fury [20 ▶ 18]
- Aqua: Riptide [27 ▶ 24]
- Noxius Veil [14 ▶ 10]
- Enemies now scale more in Endless Mode.
- Added an icon next to the difficulty icon in the level selection UI to indicate increased gold rewards.
- Added different colors for emphasis to certain words in equipment descriptions.
- Made improvements to armor set descriptions and their tier-based attributes for better clarity.
FIXES
- Fixed an issue on the Dor'galor's Trials where the game would not progress.
- Fixed visual issues on the loading screen occurring at certain resolutions and aspect ratios.
- Fixed the collider for the anvil at the Blacksmith Altar.
- Fixed an issue where the Comet ability would sometimes target incorrectly on the Winterland and Sewer maps.
- Fixed an issue where stacking experience crystals resulted in incorrect amounts being granted.