Fixed:
• Issue causing incorrect loaded data when loading a previous save, resulting in a lockout from the laptop
• Autosave could trigger at inappropriate moments resulting in corrupted save data
• Assetbundles would potentially not unload resulting in retained memory
• Interactable items were able to be triggered in various scenarios where they should not be.
• Resolution would automatically allocate incorrectly for new startups on the main menu screen to very low screen dimensions
Enhancements:
• Added text to the store site's print button
• Added a tip screen on load that informs of otherwise hidden mechanics
• Added failsafe positions the player will teleport to in the event that they clip through level geometry
• Vsync option in the in-game settings menu
