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INFRA patch notes for December 5th

Unfortunately this patch isn't fully compatible with all saved games. After downloading the update, the game might prompt you to restart the level if we've made extensive changes to that level in this update.

If you choose to restart the level, you won't lose any of your general progress (such as the number of photos taken), but you'll have to play through that level again.

If you don't want to update yet, you can right-click INFRA on Steam, select "Properties", "Betas" and "3.1.0" from the drop-down menu. This will keep the game on the previous version until you're ready to update. When you want to update to the latest version, you can use the same drop-down menu to select "NONE - opt out of all beta programs".

INFRA 3.2.0

  • Changed glassware to be less fragile
  • Fixed the paper animation

tunnel4

  • Changed some flashlight batteries to camera batteries
  • Fixed some small bugs
  • Fixed the floodlight sprites at the construction site not being turned on sometimes
  • Fixed lighting issue with certain pipes
  • Fixed a hole in the world geometry
  • Fixed player getting stuck

tower

  • Fixed the tower log spelling mistake
  • Fixed Mark repeating the elevator line
  • Fixed the control room key highlights bug
  • Fixed the calendar in the cottage having wrong year

metro

  • Added more autosaves
  • Fixed some small bugs
  • Fixed a hole in the world geometry
  • Changed the BWU note location
  • Changed the whiteboard archive numbers

waterplant

  • Added fire alarm sign
  • Added camera target types
  • Added a gate to the spiral staircase that goes into the water
  • Added ladders to the raw water pool pipes
  • Fixed some small bugs
  • Fixed the water tunnel door lighting
  • Removed the electrical box cover

minitrain

  • Added the sludge tunnel camera target
  • Fixed being able to get caught up on the matress

central

  • Fixed the escalator lighting issue

servicetunnel

  • Changed the time on the clock

stormdrain

  • Added a clock to the mushroom room
  • Added a camera target to the leaking pipe at the minitrain loading bay
  • Added a camera target to the crooked train
  • Changed the camera targets to use case sensitive responds
  • Changed certain blocked path to be more realistic
  • Fixed player being able to survive the floodwave
  • Fixed the mushroom pipe door not working properly
  • Fixed an issue with the water level sensor
  • Fixed the sewer pipe 03 wheel turning the wrong way

cistern

  • Added a camera target for certain crates of dynamite
  • Fixed being able to bypass a big chunk of the climbing down puzzle
  • Fixed certain pipes missing
  • Fixed the clock in the trailer office working
  • Removed unnecessary moveable crates

powerstation2

  • Fixed the exterior lighting being too bright compared to the sky
  • Fixed being able to get stuck between the wall and the metal beam

isle2

  • Added more ship movement
  • Changed the waterway markers to be more realistic
  • Fixed the water not reflecting certain buildings
  • Fixed an unrealistic stone surface
  • Fixed player getting stuck in places
  • Fixed a certain sign floating in air

isle3

  • Added a camera target to the broken pier
  • Added the bulk cargo ship from the previous level
  • Changed the camera targets to use case sensitive responds
  • Changed the waterway markers to be more realistic
  • Changed the time on the ship clock
  • Fixed flickering textures
  • Fixed the water not reflecting certain buildings
  • Fixed holes in the world geometry
  • Fixed a license plate floating in the air
  • Removed unnecessary areas

business

  • Added a clue to the keypad that you have to press #
  • Added nameplates
  • Added missing trigger_hurt to mushshroom plant pot
  • Added missing player clips to stairs
  • Changed the bush path bushes to smaller bushes
  • Changed the burgular alarm sound
  • Fixed Aziz menu being turned on
  • Fixed cars driving too fast
  • Fixed some small bugs
  • Fixed some water seams
  • Fixed mushroom camera taget range
  • Fixed roof vent model normals
  • Fixed manhole model normals
  • Fixed the alarm code being hard to re-enter after inputting wrong code

business2

  • Fixed cars driving too fast
  • Fixed valves turning the wrong way
  • Fixed minitrain being too hard to turn on

officeblackout

  • Fixed water seams
  • Fixed stair lighting
  • Fixed some corridors having lights

tenements

  • Fixed the vending machine normal coin counter
  • Fixed roof vent model normals
  • Fixed the pay-to-use elevator working sometimes without coins
  • Fixed the projector being too bright
  • Fixed flickering textures
  • Fixed a subtitle typo

villa

  • Fixed a subtitle typo

field

  • Added a camera target to the sparking power tower
  • Fixed the flowmap position
  • Fixed inverted normals on the left side of the boat model

roof

  • Added pilots to the helicopter
  • Fixed water reflections