The SteamVR Beta has been updated with the following changes.
SteamVR Home:
- Recent Apps / Friends / Public Lobbies panels can now have custom sizes (editable in Hammer)
SteamVR Input:
- Fixed issue with controller binding and tracking management UIs showing up as a black screen.
Compositor:
- Gpu scheduling improvements.
- Reduce hitching when entering and exiting motion smoothing
- Fix for poor interaction with D3D fences and apps which use non-flip DXGI SwapEffect for their desktop window, which evidenced as certain D3D functions (e.g. Flush or Present) blocking on the CPU for much longer than normal.
Edit: FIXES VIVE WIRELESS ADAPTER PERFORMANCE ISSUES
