- Set a bunch of trees and large plants as non-walkable so you can't pass through them. Being able to walk where trees are seemed like a good idea at the time, but people mostly didn't like it.
- Most exits will now be shown on maps, with the exception of ones that should be "secret" or otherwise hard to find.
- Some fixed-position combat encounters will now be shown on maps.
- Translation improvements, especially with combat-related messages.
- News and updates
- Crossing The Sands
- Game Updated
Game Updated
Build and release context
Steam update times within 24 hours of this post. Matching dates do not confirm which build it describes.
Build 25158493 · public branch
Steam updated · First observed