Developer postOriginal post (opens in a new tab)

Overgrowth alpha 43

Read the original post at:

http://blog.wolfire.com/2009/09/overgrowth-alpha-43/

Here is what is new in Overgrowth in this weekly alpha. If you are confused what a weekly alpha is, or even what Overgrowth is, please read our fancy FAQ. Basically, we are developing a massive video game from the ground up — we are able to do this completely independently by accepting preorders for the game before it’s done!

On the coding front, here are a few highlights from the source repository:

- Fixed decal shadow updating
- Added decal frustum culling
- Improved plant rendering
- Various UI updates
- Bug fixes

http://cdn.wolfire.com/blog/alpha/alpha43.jpg

Thanks as always for all the support! See you guys in IRC and the forums.

Be sure to preorder Overgrowth at:

http://www.wolfire.com/overgrowth/preorder