The Poolrooms
The Poolrooms are a flooded indoor waterpark filled with tiled halls, waterslides, strange plants, and abandoned recreation areas. Wanderers must solve puzzles, restore machinery, and manipulate water levels to progress.
The deeper pools are patrolled by The Undertow, a massive shark-like Entity attracted to splashing and movement. Staying quiet—and knowing when to drain the water—may be the only way to survive.
A Different Kind of Environment

The Poolrooms introduces a more interactive environment centered around water. Players will wade, dive, and navigate flooded spaces where water depth, visibility, movement, and sound can change how each area is explored. Just remember—moving through water isn’t always as quick as it looks.
Something Lurks Below

The Poolrooms are not empty. The Undertow, a massive shark-like Entity, patrols the deeper waters and flooded passages. Keep your movements controlled and avoid making too much noise—once it notices you, escaping through the water won’t be easy.
Slides

Take the Plunge — New waterslides have been added throughout the Poolrooms, offering new routes, progression moments, and a slightly more dangerous way to get around.
Fuse Puzzle

Powering the Plunge — Find the fuse box and the fuses to restore the power to the waterslides to unlock the next part of the Poolrooms.
Bug Fixes
Fixed several issues related to Entity random roaming.
Fixed inventory transfer issues between levels in multiplayer in certain isolated cases.
Fixed an issue where the HUD would not reappear after a close call for some multiplayer clients.
Added general performance improvements, including reduced texture sizes and improved light pooling in certain levels.
Various other minor bug fixes and improvements.
P.S. The next major update will include the final level and the ending, marking the transition to the game's full release. There may still be a few hotfixes in the meantime. I'm currently aiming for a full release on October 22, although this date may change. I also want to personally thank everyone who has consistently played the game and shared feedback throughout development. Whether positive or critical, your feedback has helped me a lot and has played an important part in improving the game.
Thank you for sticking with me!ːsteamhappyː
