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The Other Me - Devlog #04

  • Changed general lighting to regional.
  • Fixed lumen settings by region individually.
  • Added new stage design.
  • Added new mechanics that enrich the game.
  • Sound placements and edits.
  • New sounds integrated.
  • New animations defined for characters.
  • Cutscene editing and integration.
  • Overhauled map design.
  • Performance improvements have been made.
  • Optimization improvements were made.
  • Created mission design and blueprint.
  • Languages specified for the game were integrated into the UI.
  • VFX improvements.
  • Fixed overlapping textures.
  • Coded correction of objects on water.
  • Changed LoD settings.
  • General bug fix and bug fixing.