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The Other Me - Devlog #04
- Changed general lighting to regional.
- Fixed lumen settings by region individually.
- Added new stage design.
- Added new mechanics that enrich the game.
- Sound placements and edits.
- New sounds integrated.
- New animations defined for characters.
- Cutscene editing and integration.
- Overhauled map design.
- Performance improvements have been made.
- Optimization improvements were made.
- Created mission design and blueprint.
- Languages specified for the game were integrated into the UI.
- VFX improvements.
- Fixed overlapping textures.
- Coded correction of objects on water.
- Changed LoD settings.
- General bug fix and bug fixing.