this update adds a brand new, completely reworked "barricades" feature:
firewalls now function as shield generators that automatically deploy forcefields around a district.
//key updates for chaotic era 1.6:
- increased worker movement speed
- fixed workers not being able to move when attacking or being attacked
- lowered garrisoning tech level requirement
- brought the inspector further away from tile selection to increase visibility
- fixed tooltips not appearing for research
- adjusted the look interaction to not require mouse drag
- fixed duplicate buttons showing up in unit list in lower left corner
- fixed incorrect inverse relationship between radius and damage
- fixed layout issue causing player to start at weird locations
- fixed workers assigned to jobs becoming stuck indefinitely in some cases
- fixed membrane not reliably spawning scabs
- changed regen rate delayed recovery after taking damage
- fixed bug preventing scenarios to sometimes be unwinnable
let us know what you think. more updates on the way with better performance and new content.
