I didn't have time to put the patch note for Friday's build, so here it is! I can't link the patch note to the demo build unfortunately.
➕ Additions
- Quick restart with **select** or **R**
🔨 Modifications
- Apply window type after the game is loaded
- Start only general sound at 60%
- Hint at collectible tapes use
🐛 Bug fixes
- Focus neighbor on sound sliders
- Weirdly placed spike on level 3
- Score restarts at more than 0
- Stats not filled in when showing the level
- Play last level doesn’t start at 0 when the save has been reset
- Start doesn’t play next level if last played is 0
- Level time is sometimes wrong after a retry
- Score is kept when going to next level
- Score hud is not reset to 0 when going to next level
- Score can count close calls when retrying
Stay tuned for more!