- Changed NPC interaction input to be consistent with door interaction input. (Defaults: Y on Switch, top Gamepad button on PC controller input, E on keyboard). Can be re-binded on Steam version.
- Fixed bug where Red Atropa was not collected if still trailing the player at a room transition.
- Fixed visual auto-tiling issue in two Atropa rooms in chapter 3.
- Added extra Azae to secret Foyal page room in chapter 2 to allow for easier return to main path.
- Visual improvement of Foyal's journal page collection animation.
- Fixed visible hitboxes showing in Chapter 3-2 spirit room.
- Refined chapter 4-2 spirit room level layout.
- Fixed rare occurrences where NPC cutscenes repeated themselves.
- Changed bao's color to match chapter 6 Azae colors when queued.
- Fixed small visual bugs in chapter 5 cutscenes.
- Corrected mistranslations of Portuguese words in the title menu.
- News and updates
- TetherGeist
- v1.0.5 - Minor Fixes
v1.0.5 - Minor Fixes
Build and release context
Recorded Steam release date:
Within one calendar day of this post (UTC). The listed date does not establish an exact launch time.