Happy Holidays, Crackpotters! We've prepared a small update to celebrate the christmas season with six brand-new masks! We hope you like them!
New Features
- 6 New masks added
Changes
- Adjusted difficulty balance in Kiyumi's Story chapter for a smoother progression
- When playing Push mode in Twinkling Tower, glitter barriers will now follow the central pillar.
- The Ultimate Charged sound effect can now interrupt itself to prevent overlapping
Bug fixes
- Fixed an animation issue where Kitsuro would sometimes get stuck in a short loop during non-playable sequences.
- Fixed an oversight that left Kitsuro unaffected by the stop-watch item.
- Fixed an issue where Moranna's max-charge bullet and her Story Minigame shots would would drag the game's performance down.
- Fixed an issue where Mothilda's shield would sometimes appear on Mothilda's back during defeat sequences.
- Fixed an issue where CPU Mothildas would sometimes aggressively change the position of their shield every frame with unprecedented levels of fury.
- Fixed a problem in Sadie's Story Chapter, where Sadie would sometimes appear stuck inside the giant flask in the in-game cinematics while chasing Mothilda.
- Fixed a bug where the Babynator defeat animation would sometimes show the wrong baby on certain special Story Mode battles.
- Fixed an error that could sometimes result in a crash when going back to a previous option in the pause screen
