Hello, Wanderers... Undeath can sometimes be frustrating, and I comprehend that. Still, I shan't allow you to put an end to our vision, unfortunately. I hope that, one day, you all come to understand the choice we made for you.

We will see each other soon. For now, enjoy your gifts... mine, to you.
New Features
Mark of the Beast - a new Refinement for Devour: enemies spat out from the Sanguine Cannon explode after taking any damage, dealing 24 non-lethal damage;

Radiant Revolver, Reborn - replaces the Light Revolver aspect. The Revolver now deals 8 damage per shot, pierces enemies and stuns for 0.75 seconds. The cost? Every shot now spends 2 Bullets.

Greed, Reborn - the Sin of Greed has been reworked. Whenever you spend a Bullet, shoot a projectile towards a random enemy. Executions recover half as much Blood. At Ardor >= B, Executions recover all Bullets.

Game Improvements
The tutorials for Riposte, Crossdash and Bayonet now include an optional section for advanced techniques;
Ghostrunner now has an icon;
Balance Adjustments
Tactician's duration nerfed to 1s (was 2s);
Bonebasher's damage nerfed by 25%;
Wrath now reduces Maximum Blood by 40% (was 25%);
Taking damage when Silkcloak is active now reduces Ardor 4x as much;
Fixes
The Crater Constellation was inverted (lmao) - Flasks healed 1 when the Constellation was deactivated, and 25 when it was activated;
Sunburst stunning enemies indefinitely;
Some Whims weren't being completed correctly;
Getting softlocked in the Crossroads by not having enough Keys;
Rare softlocks during combat against corrupted enemies;
Fixed crash when using Stringhook on Spinblades;
Thank you for all the support, from the bottom of my heart. Please, leave a Steam review if you can!
Have a good eternity.
-The Reaper
