- New queue system for Fixtures and Overdrives, unlocks via the existing automation AI Upgrade for those systems
- Fleet battle results should now be consistent when run at the same speed (Please report any instances of this not being the case)
- Fleet battle speed adjustment has been changed to not be switchable mid battle (This might go away fully in the future and default to 2x)
- Fixed combat amps to not apply an extra set of additive bonuses (Depending on progress, this is up to a 50% loss in stats at S108+)
- Slightly increased a few late game upgrades to compensate for the above loss
- Changed base upgrades to no longer be effected by the buy amount button, the auto upgrade purchases much faster
- Added a new settings area for determining which notifications will show
- Fixed some issues with undoing galaxy nodes
- Fixed fleet battle previous results acceptance causing a completion on base battles
- Fixed issue with offline gains for compute not behaving properly when far way from tiering up
- Fixed issue with swarmers being too close to hit in some situations
- (Mobile): Base tooltip fix
- News and updates
- Unnamed Space Idle
- Version 0.60.1.1
Source: Steam Community (opens in a new tab)
