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MODS & MENUS UPDATE!

It took a while but it's here! Lots of new things to play with now! I wasn't keeping very good change notes for a bunch of stuff related to this patch, so hopefully I remembered all the stuff we changed. Here goes...

Bombernauts Version 0.16.0: The Mods & Menus Update

NEW MENUS AND OPTIONS

  • Sick new menus yo! They're way more responsive and functional, and a lot easier to add things to now! They work fine with keyboard and gamepad and even the mouse! Give them a try!
  • "Customize Maps" added to the Create Game menu! You can mix and match custom map sets now!
  • "Customize Items" added to the Create Game menu! You can control what items show up now!
  • "Force Spawn Timer" added to the Advanced Game Settings. How long before you get force spawned!
  • "Floaty Bombs" added to Advanced Game Settings. Bombs float on lava! On by default.
  • "Smash DamageDamage Buildup" added to Advanced Game Settings. Smash bros style damage percents! Get bombed farther and farther and farther! Off by default.
  • "Force Multiplier" added to Advanced Game Settings. GO FLYING
  • "Server Script" added to Advanced Game Settings. MODS! See below for more info.
  • Passworded lobbies now show up in the lobby list with a lock next to their name. "Filter By Password" was removed.
  • Custom Map options enabled for Saturday Special lobbies.
  • Saturday Special now chooses randomly each week instead of in a set order
  • Quick Play now will give the option (and a warning) to join a heavily customized or saturday special lobby if it can't find one with default settings.

LUA SCRIPTING

  • Enabled Server Scripts. Stick a lua script into the custom_game_scripts folder and you can host a lobby with that script.
  • Enabled loading server scripts from workshop items. Go! Upload some mods!
  • See this forum for mod discussions
  • Sub to Saturday Specials for some example scripts

NEW HATS

  • Adjusted the cost of a few hats
  • Added a bunch of new hats!
  • Added a BRAIN SLIME special hat! JOIN THE SLIME ARMY TODAY
  • Added a Closurehead special hat for people who own Closure!
  • Added a Dev Hat that only me, Sven, and Brandon can have!
  • Added a VIP Hat for players who have contributed to Bombernauts development or the Bombernauts community!
  • The following players have earned a VIP hat:
    • Hideous, for making a couple of sweet hats
    • Dan Fitzgerald, for making the early access launch trailer
    • Xemsi, for beta testing and bug reports
    • Charlez Metze III, for rendering out a few 3D assets
    • MAN, for his announcer voice
    • pixeldesu, for running the Bombernauts subreddit
    • Hartmunt, for detailed bug reports and consistently hosting lobbies

NEW AND UPDATED BLOCKS

  • Added Glass and Metal Glass blocks! See-through blocks so you can stop blocking the camera with your walls!
  • Added Metal Springs to the editor
  • Added Char Blocks to the editor
  • Changed Mud to Tar
  • Updated the graphics of a bunch of tiles
  • Tweaked the editor UI so everything can fit on lower resolutions better.

MAPS

  • Updated Bumpers, ColdPit, Backboard, Blade, BouncePit, DivingPlatform, DunkTanks, Hoops, LeanTo, and Platforms with the new tiles
  • Added 3 new neutral maps: GlassPads, GlassHouse, and GlassHole
  • The game will now not choose any map that has been selected in the last 20 rounds (previously 12). This is now also enabled when using custom maps.
  • When custom maps and default maps are mixed, the game will switch from a 50/50 ratio of custom:default to proportional if you have more custom maps than default maps.

MISC

  • Renamed "Powerup Action" control binding to "Taunt"
  • Taunt will automatically call "-sing" with the last song you sung. Saved across game sessions.
  • Win messages are now randomized
  • Tweaked the RNG for powerup selection slightly.
  • Robot Colors and Hat settings are now saved on Steam Cloud instead of locally
  • A few other game settings (chat title, pronoun, etc) are now saved on Steam Cloud instead of locally
  • Settings that have been moved to Steam Cloud were reset
  • Added a new achievement!

BUGFIXES

  • Fixed an issue where you would occasionally get clipped off the map
  • Fixed being able to stun players who haven't spawned in yet
  • Fixed being able to duplicate a slime bomb held while you're a ghost
  • Win message font now properly displays all ASCII characters