Hello everyone,
Thank you very much for the feedback provided on the testing branch!
Here's a list of all the changes made so far:
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Characters
Mathilda:
- Mathilda now has a “Basic Shield" stat that can be increased thanks to Holy Plant cards.
- Her HP increase from 4 to 5.
- Her deck starts with a “Golden Apple” card.
- Her default power is now “Sliding”.
Gashia:
- Gashia has a new “Spiritual Plant” relic that reduces the cost of her powers by -1 spirit per Holy Plant collected.
- Her HP increases from 10 to 12.
- Her “Bear Statuette” card now triggers the burn status of enemies in play. Its value drops from 5 to 3.
- The default spirit cost of her powers is higher.
- The “Simple Ring” card in her deck has been replaced by a “Fire Staff” card.
Tanegui:
- Tanegui has a new “Sparkling Stones” power that generates gold coin cards.
Balancing
Global:
- Chests require higher values for epic and legendary items (the best possible chest remains at 18).
- Bosses have more HP.
- Addition of a “Dead Luck” relic in the watchtower, which disables the chance stat.
- The gold price of anvils has been slightly increased.
- Relics sold by Hadetta (“Sigil” relics) are more expensive.
- Tantugou now sells unique and high-powered relics.
Cards:
- The “Whetstone” card now gives +1 to N cards in play permanently (rather than +N to 1 card). It has been upgraded from rare to epic.
- The “Ring of Ekhi” card conditions the generation of a Holy card to a number of HP.
- The “Invisibility Potion” card still gives the same amount of dodge, but then reduces HP to 1.
- The “Blue Crystal” card now deals 1 damage without the possibility of being upgraded.
- The “Ethereal Shield” card has been upgraded from legendary to epic.
- The “Thorny Plant” card has been upgraded from common to rare.
- The "Scales” card upgraded from common to rare.
- The "Invisibility Cloak” card value was reduced from 3 to 2.
- The “Red Cloak” card changes from a value of 2 to 1.
Relics:
- The 4 “Sigil” relics that inflict status when using a power now target a single enemy rather than all of them.
- The “Sigil of Protection” relic only triggers with powers costing 3 spirits or more.
- The “Sigil of Agility” relic now gives 2 dodges instead of 3.
- The “Enhancement Ring” relic is now unlocked by visiting 11 biomes (rather than by obtaining 6 steles).
- The “Precious Skull” relic no longer causes enemies to attack if they have died in the meantime.
- The “Sigil of Improvement” relic now confers a +1 rather than a +3 bonus.
- The “Ether Sigil” relic no longer triggers powers that open an interface. It has been upgraded from rare to legendary.
- The “Monster Meat”, “Monster Eyes” and “Red Helmet” relics now give 1 resource.
- The “Fire Stone” relic now deals 4 damage instead of 8.
- The “Scale Belt” relic upgraded from rare to epic.
- The “Feather” relic upgraded from common to rare.
- The “Iron Belt” relic upgraded from epic to legendary.
- The “Gold Belt” relic upgraded from common to rare.
- The “Elixir of Dodge” relic upgraded from epic to legendary.
- The “Garnet” relic upgraded from common to rare.
- The “Amethyst Belt” relic was downgraded from legendary to epic.
- The “Belt of Strength” relic was downgraded from legendary to epic.
- The “Invisibility Hood” relic was downgraded from epic to rare.
- The “Book of Demons” relic was downgraded from rare to common.
- The “Pine cone” relic was downgraded from legendary to rare.
Special powers:
- The dark forest power “Follow the Light” no longer triggers relic effects.
- The “Telekinesis” power can no longer target spirit cards.
- The “Rapid Attack” power can no longer be triggered automatically when dodging (this could generate an infinite loop).
- The “Stealth” power is now free, even under the “Curse” weather effect.
- The “Lenient Winds” power cost increased from 1 to 3 spirits.
- The “Lyre” power cost increased from 5 to 8 spirits.
Talismans:
- The “Talisman of Potion” no longer targets Zoè.
- The “Talisman of Metamorphosis” no longer invokes Zoè.
- The “Talisman of Wealth” now works as it should.
Interface
- The board reroll button is now positioned on the right of the screen.
- The 5th power is now correctly positioned after the others.
- It is now possible to leave an expedition from a chest.
- Unlocking the sanctuary now selects the correct number of powers.
- The Anvil can no longer be closed by mistake during hammer animation.
- Power costs are now correctly displayed on the character screen.
- It is no longer possible to submit the Pagomari screen several times.
- A text appears on the main screen indicating to click to continue.
- Various spelling and localization corrections.
Bug fixes
- The Steam achievement “All for One” can now be completed.
- The Steam achievement “Herensuge Challenges” can now be completed.
- The Steam achievement “Andos Legacy” now requires 5 items instead of 9.
- Dodge is correctly consumed with every attack.
- Holy cards are now generated correctly with Mathilda and Gashia.
- Akohan and Tanegui can select an additional power in the sanctuary.
- The “Windy Meadow” biome no longer triggers its wind effect when its weather effect has been removed with a card.
We hope you enjoy these new adjustments! Feel free to join our Discord and say what you think about the game by leaving a review!
The Two Tiny Dice team