Hello everyone,
We're back with a little patch that addresses the following:
BUG FIXES AND BALANCING
Miscellaneous
- It is no longer mandatory to collect all the cards in the zone to change biome when the main story is over.
- Chest opening animation has been greatly optimized.
- More Steam achievements are checked when loading the save game.
- Cards given by Andos now display a description with the correct value.
- The “Corrupted Wood” card has been removed from the list of cards in the warehouse collection.
- Free mode allows you to launch an expedition with the selected character.
- Gashia's bear form can no longer increase the rage bar.
- Millaris no longer increases Gashia's HP.
- Text corrections
Cards
- The “Pure Water Potion” card no longer triggers powers that open an interface.
- The “Blue Crystal” card can now receive echo.
- The “Divine Fruit” card can now receive echo.
- The “Cervoise” card no longer crashes when there are no cards to duplicate.
Relics
- The “Golden Chalice” relic now gives +2 to loot cards rather than +3.
- The “Red Helmet” relic now gives shield when the enemy takes bleeding damage rather than when it receives the status.
- The “Silver Chalice” relic no longer gives shield with the “Iron Bracelet” relic.
- The “Broken Chalice” relic no longer prevents you from obtaining a “Votive Altar” card in the Mairu Totem zone.
- The “Ethereal Feather” relic no longer reduces the dodge value of the “Ethereal Knife” card by -2.
- The “Burning Tooth” relic can no longer be duplicated.
Powers
- The “Perfect Copy” power increases its cost by +1 spirit after each use.
- The “Telekinesis” power increases its cost by +1 spirit after each use.
- The “Illumination” power increases its cost by +1 spirit after each use (instead of +2 previously).
- The “Lyre” power cost increased from 8 to 12 spirits.
- The “Shield Conversion” power generates cards on which you can move.
- The “Spark” power generates cards on which you can move.