After two incredible years of Early Access development, this is our final update milestone before version 1.0! From now on, weβll no longer use numbered versions and will instead refer to this simply as the Early Access build. We're shifting our focus from adding new cards and content to polishing the game for its full release.
This milestone wouldnβt be possible without you, our amazing community. Every suggestion, bug report, and funny screenshot helped shape Terracards into what it is today. Weβre beyond grateful for your patience, feedback, and support throughout this journey. Thank you for being part of it. π
Stay tuned β our next big step is launching version 1.0 later this year!
π MacOS: Black Screen Fixed (for real this time!)
In the last update, we believed the black screen issue on Mac was related to the GameMaker compiler (YYC vs VM), so we switched to a DRM-free build without Steam achievements.
Turns out the real cause was the refresh rate being changed during startup β and thanks to a dedicated user named Ender, who provided tons of videos and helpful explanations, we were finally able to reproduce and fix it.
Steam achievements are now fully back on Mac! π
Thank you again, Ender β you saved Mac players everywhere.
π Bug Fixes & Improvements
- π©Έ Sacrifice animations got a sprite redraw!
- π Self-Defense and Efficient Farming will also change the island sprite so it may give a hint that's already buffed!
- π Chicken in the Corn now works correctly.
- π€ Nerd Mode no longer stays active on the main menu.
- π Fuel Grapes Essence: βββ’ No longer block animals from picking Grapes. βββ’ Now give the correct buff to Grapes production.
- π Fake Sheep Crash - Fixed a crash when placing multiple Fake Sheep (previously named "Sheep") in the same fence.
- π« Chocolate Factory now properly transforms trees into Cocoa Trees.
β¨ Whatβs Next?
While this marks the end of new content for Early Access, weβre not done yet. Future updates including the 1.0 will focus on:
- β In-game quests: Yeah, you read that right!
- π΅ Maybe a new resource to work with?! Stay tuned!
- π Meta-progression through gems that you may get at the end of a run. Shiny cards are coming!
- πβπ¨ Visual improvements: bouncy buttons, animations on all the UI.
- πβπ¨ Sprite improvements: Some cards might pass through a redraw to fit even more the art-style of the game.
Weβre committed to making Terracards shine by the time version 1.0 arrives.
Thanks again for walking this path with us. β€οΈ