Developer postOriginal post (opens in a new tab)

Patch 0.2.6 - Feedback update (upgrades overhall, timer removal, and more)

Changes:

  • Skill upgrades revamped, upgrades are now more effective and diverse.
  • Monsters no longer get stronger with time.
  • Added a new rest area between zones where you can heal and get a reward depending on your performance. (will evolve it in later updates to contain npcs, shops, and new perks)
  • Added a UI scale slider in graphic settings
  • Enemy density lowered in desert and snow biome to scale more linearly.
  • Adjusted fonts in the start screen and headings.
  • Added biometric lights and effects to the tutorial and starting area.