So, if you've been following the game for awhile you probably know development on PHANTOM is paused while I finish up my Free Game, Aftermath. As I wanted to get it out of the way before I started offering PHANTOM as a paid product.
And I'm happy to say I'm working on the Very Last gameplay section for the free game, After that, 100% of my dev time will be on PHANTOM!
Here's what's left before phantom is ready for Early Access, In Order.
1: Player Controller rework
New Player model, Animations, future-proofing, and QoL
2: Finishing the UV Rework
The current UV system is Distance Based, but the new system I'm implementing is Light Based,
Meaning, the Color, and intensity of the light is what shows Handprints, Footprints, etc.
3: UI Rework
For the 'Safe House' I'm wanting to put less emphasis on the Ghost Tab.
Map Selection, and Upgrades will be moved to the Main Monitor,
As well as a better Results/End screen.
4: 2 new maps
I've already concepted the last 2 maps needed for early access,
But...I do have ideas for 2 Bonus maps I could include at Launch, But...Just expect the main 2.
5: Marketing
Trailer, and social media posts.
MISC: Game Page rework, discord Rework
For the Total Content available at Launch:
15 Upgrades, 5 Maps, 6 Main Items, 3 Unlockable Items
I'm aiming for a July/August release, But I won't release it until I'm 100% happy with it.
Anyway, I think that's all for now. I'm working on a new Dev Log that'll be going up in the next few weeks, after I finish up the Free game.
Thanks for reading!
If you haven't already, there's an Alpha build you can try out if you'd like.
If you have any other questions, Feel free to comment here, or check out the discord server
