FIXES:
* AI avoidance fixed
* Bay City Loosing track of laps
* Bay City lighting/GFX
* Cars occasionally clipping hills and crashing
* Excessive obsticals removed (Beast)
* Missing planes re-instated (Beast)
* Cars turning off on starts
* Events being triggered in the wrong order occasionally
* Materiel on barriers changed so does not go black in retro mode
* Broken renderer fixed Desert Strike and obstruction on turn 1 removed
- News and updates
- SPGP Super Polygon Grand Prix
- AI upgraded and multiple minor bug fixes
Source: Steam Community (opens in a new tab)
