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Demo build v0.8 Patch Notes

Lots of improvements in this build.

The biggest one is that I moved the time control lever and the abacus into the cardgame view:

Improvements

  • Add diegetic HUD elements into cardgame view (abacus, time control lever)
  • When popping cards out of stacks allow cards to be automatically merged into containers of that type
  • Simplify heating system plus add WARM status card
  • Replace foodbox card with an in-universe foodbox
  • Rig foodbox and animate opening
  • You can now press the time control lever symbols (pause, ff, resume) to immediately set that simulation speed instead of having to toggle cycle through

Bug Fixes

  • When a container of cards was sacrificed on the altar its contents was not being subtracted from the card supply amount
  • Fix bug where we were incorrectly detecting the cards that didnt fit in the container as collisions and needlessly moved the stack out of the way
  • Fix card clipping issue for cards that do not fit in container after merging stacks
  • You can now press "F" to fast forward the cardgame speed even if we are paused
  • Freshly starved party members did not have the STARVED card status immediately after dying
  • When you used a parts card to fix a wagon during the break wagon random encounter the parts card was still in your deck
  • When selecting wagons at the end of the level, we now properly ignore broken wagons
  • When a party member died in the random encounters their starving status card was still active
  • Fix issue where people could get stuck during the puzzles
  • Knife killing sound was too loud

Balance Updates

  • More expensive booster packs are now not totally random - It felt really shitty to spend 15 blood and get only some food in the wanderer pack. So I made the expensive booster packs all give 1 random 'rare' card and 2 random non rares.
  • Pen shouldnt require a plank (its too hard to get the iron early game)
  • Farm now requires 2 planks instead of 3 log
  • Iron drop rate is now rarer in resource pack
  • Wagon targeted explore recipes now preserve items so they can be reused (rod, sickle, etc)
  • Iron smithing costs less resources: 1 ore and 2 coal now
  • Ox card is now one of the rare cards in the wanderer pack