Developer postOriginal post (opens in a new tab)

Patch 1.1.2

Patch Notes: Version 1.1.2

Focus: Mission 13 Balance Update

⚔️ Boss & Encounter Adjustments

·         Despot Attack Moved: Relocated from Stage 1 to Stage 2 during the final boss fight.

⚓ Ship Deck Mechanic Updates

·         New Neutral State: Small enemy waves now spawn when the ship deck is in a neutral state.

·         Control Conditional: Enemy waves no longer trigger if the player does not control the ship deck.

·         Exploit Fix: Resolved a design flaw that caused infinite enemy units to stack and gather on the decks.