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PATCH #6 - GN Containers interactions, fixes and stability

Hi everyone,

Patch #6 is now live!

This update focuses on improving kitchen interactions, expanding GN container functionality, visual improvements, and a large number of fixes across gameplay, UI, multiplayer, and overall polish.

Thanks again for all the feedback and reports. Every update helps us continue improving Cooking Simulator 2 step by step.

GN Containers & New Interactions

We’ve expanded how you can work with GN containers and ingredients:

Added new GN container interactions:

• Transfer ingredients from held containers into GN containers
→ Move a single ingredient or transfer all matching contents

• Transfer ingredients from GN containers directly onto the grill plate

• Transfer matching ingredients from containers into a held GN container
→ Press Q for one ingredient
→ Hold Q to transfer all matching ingredients

• Added direct ingredient placement from spawners onto kitchen surfaces

These interactions work with:

  • Bowls

  • Pots

  • Pans

  • Sauce pans

  • Blender containers

  • Colanders

Fryer baskets

Visual Improvements & Asset Updates

We’ve updated a large number of ingredient and container assets:

• Improved materials for spawners and GN containers
• Updated shaders and removed old unused textures
• Improved visual quality and consistency across ingredients
• Added missing GN spawners for many ingredients

New and updated GN content includes:

  • Salami

  • Chorizo

  • White sausage

  • Beef ribs

  • Chicken breast

  • T-bone steak

  • Red snapper

  • Atlantic cod

  • Trout

  • Sweet onion

  • Romaine lettuce

  • Eggplant

  • Cauliflower

  • Celery root

  • Leek

  • Hot dog buns

  • And many more

Added GN fillings for:

  • Green and yellow zucchini

  • Lobster claws

  • Various meats, cheeses, breads, and ingredients

Also:
• Fixed missing GN materials
• Removed unused meshes and textures
• Improved LODs for ingredient pieces

Character Customization

Added new customization options:

• 6 new earring sets for male and female characters

Kitchen & Gameplay Improvements

Added:
• Separate Day Menu for each kitchen

Improved:
• Mass transfer placement on connected surfaces
• Ingredient placement behavior
• Thermal state visibility across different UI elements

Changed:
• Restored seitan configuration to previous setup

Fixes

Fixed many gameplay issues, including:

• Ingredient stacks taking too much space
• Ingredients not fitting correctly into GN containers
• Draining full containers through colanders
• Incorrect cut validation in dish scoring
• Non-working pantry light switch
• Incorrect gameplay hints appearing on progression UI
• Customer bell prompts appearing during unavailable phases
• Incorrect save thumbnail aspect ratios
• Character thumbnail display issues
• Multiplayer item position issues after saving/loading
• Clients getting stuck in pause menu after teleporting home
• Missing repair effects
• Various mass transfer problems
• Multiselect selecting held objects incorrectly
• Search fields not clearing correctly in some menus
• Dish information issues in the player apartment

Audio & Visual Polish

Improved:
• Fridge sounds and item placement sounds
• Frying audio behavior
• Shelf sound effects
• Portion scattering after creating mixtures
• Main menu visuals and shadows

Fixed:
• Missing quick repair effects
• DLSS laptop screen flickering
• Missing stove flames in multiplayer sessions
• Incorrect sounds on some furniture objects

Also...

The dog is moving again! 🐶

Other Improvements

• Fixed spice UI overflow issues
• Fixed several perk-related issues
• Improved box trash volume values
• Improved ingredient thermal visualization
• Fixed various animation and interaction issues

A lot of smaller fixes and improvements are also included in this patch.

Thank you for continuing to share your feedback with us. We’re reading everything and will keep improving Cooking Simulator 2 with your help.

More updates coming soon.

Big Cheese Studio