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PATCH #3 - Performance & Network improvements, other fixes.

Hi everyone,

Patch #3 is now live.

This update focuses heavily on performance, networking improvements, along with a number of gameplay and save-related fixes. As always, thank you for all the feedback and reports. They continue to help us track down issues and improve the experience step by step.

Features & Improvements

Video Settings

  • Added camera FOV slider to video settings

  • Added Visual Effects settings option

Performance & Network

  • Optimized network data structure for piece ingredients

  • Improved performance of piece ingredients

  • Major network performance improvements related to ingredient thermal processing

  • Minor memory allocation optimizations

  • CPU optimizations for spoilage and heat sense skills

GN Containers

  • Significantly improved performance and network usage of GN containers

Fixes

  • Fixed save/load issue where the “Raw” tag could incorrectly appear on dish plates after loading a save

  • Fixed save/load issue where price and difficulty tags could disappear after finishing assembly

  • Fixed missing dish screenshots on the client side when dishes were served by the host

  • Fixed clients being unable to enter plating stations and day menu after returning from apartment

Ingredient & Container Fixes

  • Fixed Conical Cabbage clipping inside GN containers

  • Fixed Sweet Potato Fries not being visible in GN containers

  • Fixed Spring Onion Quarter not being flippable

  • Fixed Red Bell Pepper Quarter not being flippable

Other

  • Improvements and fixes for paintable dining floors

There are also a number of smaller fixes and improvements included in this patch.
Please keep sharing your feedback and reports. We’re reading everything and continuing to work on improvements and future updates.
More updates coming soon.

Big Cheese Studio