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2.2.2 Bugfix

Microsoft updated some low level math math functions a couple months ago, and it turns out that makes it so the physics would explode if you shoot a windmill blade(or anything really but it was most noticeable on the windmills) too hard, or if you get hit by one at some angles, and not explode in a fun and silly way, it would blast you out of the map instantly and you just see black - or worse it would crash the game!

Unfortunately the fix requires a small change to the joint physics, and the rope on the bow has 'several' joints, so the arrow's rope just inherently felt different. I did a lot of tweaking and got everything feeling mostly the same but a bit smoother, then I felt like this was a good opportunity to change the bow's power curve a bit - it's now much easier to shoot lower power chip shots, while still having the same max power.

Replays should still look the same though! 👍

Also patches the cat becoming slightly smaller in the last update.

Build and release context

Steam update times within 24 hours of this post. Matching dates do not confirm which build it describes.

  • Build 23242657 · public branch

    Steam updated · First observed