Hello again Detectives, we're really getting stuck into development for our next case over at Wise Monkey HQ, but we've also got a small update for you today addressing some community submitted bugs and a few other little bits.
Changes & Fixes:
* Fixed an issue which could case players to become permanently stuck in the brewery during case 2 under very specific circumstances
* Turns off some case one interactables that no longer made sense in case 2 (including one that got in the way of talking to Mac the Bee)
* Fixed an issue where the player could slide around while using the crowbar
* NPCs should no longer display speech bubbles if they have nothing to say
* Cleaned up audio issues in a couple of sound files
Thank you to everyone who has played our new case and given feedback, until next time Detectives.
