Source: Steam Community (opens in a new tab)
Highlights
- Three new enemies have been added to the game!
Shadow Assassin
Shadow Arbalest
Shadow Spellsword
- As all classes now have Shadow versions, the Shadow versions of the units in your team can no longer appear during the run. (e.g: if you add an Assassin to your team, you won't find Shadow Assassins in Sector 3). Also, Shadow enemies now only appear during Sector 3, more details below.
- Class Level Experience gained for each combat won: 12 >>> 15 (a +25% increase!)
Balance changes
Enemies
Skeleton
- Can appear only in Sector 3 >>> Can appear from Sector 2 onwards
Blue Slime
- Can appear only in Sector 3 >>> Can appear from Sector 2 onwards
- Max Health: 440 >>> 380
- Intellect: 80 >>> 75
- Spirit: 100 >>> 60
- Defense: 50 >>> 25
- Evasion: 20 >>> 10
Shadow Brawler
- Can appear from Sector 2 onwards >>> Can appear only in Sector 3
- Max Health: 275 >>> 300
- Spirit: 50 >>> 20
- Defense: 70 >>> 35
Shadow Arcane Mage
- Can appear from Sector 2 onwards >>> Can appear only in Sector 3
- Max Health: 180 >>> 200
- Intellect: 70 >>> 75
- Spirit: 80 >>> 60
- Evasion: 10 >>> 15
- Spirit removed from all enemies each turn: 5 >>> 6
Shadow Rogue
- Can appear from Sector 2 onwards >>> Can appear only in Sector 3
- Max Health: 220 >>> 260
- Luck: 10 >>> 20
- Attack: 60 >>> 65
- Spirit: 50 >>> 15
- Defense: 50 >>> 30
- Evasion: 10 >>> 25
- Speed: 3 >>> 17
- Movement Range: 5 >>> 7
- Attack Range: 2 >>> 1
Shadow Archer
- Can appear from Sector 2 onwards >>> Can appear only in Sector 3
- Max Health: 165 >>> 200
Shadow Radiant Mage
- Can appear from Sector 2 onwards >>> Can appear only in Sector 3
Bug Fixes
- Bug Fix: Previous to this patch, the Archer would be facing in the direction shown in the following image after being struck by the Goblin:
After this patch, the Archer would be facing in this direction, which is more expected.