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Planet Iridium V 0.1.20 Update

New additions to Planet Iridium:

* Quick inventory transfer with ( Shift click ).
* In-game music.
* Mini map.
* Blacked out background on starting cutscenes.
* Pause game when in game menu is open.

Bugs that are fixed:

* Missions getting stuck.
* Items disappearing when dropped.
* Coming soon bug on "Upgrades Station".
* Copper spawning by player spawn area in the beginning of a game.
* Torches causing frame loss.
* Adjustments on post-processing.

Upcoming changes:

* Full re-build of enemies, mainly enemy behaviours
* New types of enemies.
* Chapter 2 of Planet Iridium's storyline.
* Building system.
* Colony system.
* Trading system.
* Safe Valleys map
* Procedural raider bases.
* Hoard events.
* More items in "Crafting Station".
* Adding of new weapons, such as guns, gun attachments and upgrades.
* Machine automation
* Helper bots.
* Base and colony management systems.
* Weather system
* Day and night cycle.
* Seasons.
* Machine upgrades.
* Player skill trees.
* Economy management.

Build and release context

Steam update times within 24 hours of this post. Matching dates do not confirm which build it describes.

  • Build 12153247 · public branch

    Steam updated · First observed

  • Build 12153247 · bata branch

    Steam updated · First observed