The sensor block has been added; you can configure what happens when something enters or leaves from the sensor’s field - the configuration is similar to the button panel. It's also possible to set a filter, so it will trigger events only for small ships, large ships, floating objects or characters. In the future we will add an option to allow filtering based on friend/foe status. Also, flashing options have been added for lights; you can create navigation lights and runways - multiple lights can be synced. Warhead has now timer and also can be detonated remotely through the terminal.
https://www.youtube.com/watch?v=5_Nz2h1PEok
Full list of new features and fixes: http://forums.keenswh.com/post?id=7065930
EDIT 09/05/2014:
Update 01.046.014
- fixed spotlight cone visible during flashing
- fixed flashing control tooltip text
- fixed faction screen crash
- added different icons for action toggle/on/off
- fixed character crash
- fixed sensor toolbar sync
- fixed sensor station detection
- fixed terminal crash
