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Demo Patch Update 0.4

General

  • Fullscreen mode now displays pixels crisply, without blur or smoothing.
  • Hit rate, critical rate, evasion, magic evasion, and critical evasion now display to the first decimal place on the status screen and in the shop equipment comparison window.
  • Added an affinity opposition tutorial to the Mishil training grounds.
  • Desert Nomad Outpost NPCs now have a distinct design consistent with the quest givers.
  • Added a subplot to the story to enhance the thematic resonance of the main story. The first scene of this subplot has been added to the demo.
  • Added copyright info to the title screen.
  • Added a version number to the title screen.

Feedback

  • Reduced the encounter rate. It will now take roughly 25% more steps to spawn an encounter.
  • Adjusted early game encounters so that the player will never run into more enemies than the number of characters in the party plus one.
  • Inscription information now displays on the second line of the help window for the selected magic spell in both the main menu and in battle.
  • In the battle HUD, the current HP value for a character will now display in yellow text if the character is less than 25% HP, and red text if the character is less than 16.6% HP.