Developer postOriginal post (opens in a new tab)

New Update!

  • Added a new rare event, where your match can be blown out (like in the trailer)
  • The creature now has a second spawn location, which it will use if the player is too close to its normal spawn location
  • The creature will now always run away from the player when transitioning into its hiding state, its move speed when looking for a hiding spot has also been increased
  • Increased the duration of the chase state, and the hiding state
  • Fixed an issue that caused the match to be lit for longer than anticipated

Build and release context

Steam update times within 24 hours of this post. Matching dates do not confirm which build it describes.

  • Build 12255637 · public branch

    Steam updated · First observed