- Overhauled controller support for multiplayer modes
- Overhauled all enemy AI (smarter, more aggressive)
- Added new levels for multiplayer and deathmatch
- Added crits for all Primary weapons
- Gave Paul a secondary attack
- Fixed bugs in Deathmatch mode that were causing some settings to not work
- Tons of general bug fixing (not done)
- Some level polish (very not done)
- Prep work behind the scenes for campaign 1996!
- News and updates
- Wreckage
- Update Notes for 3/23/26
Update Notes for 3/23/26
Build and release context
Steam update times within 24 hours of this post. Matching dates do not confirm which build it describes.
Build 22404734 · public branch
Steam updated · First observed