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Update Notes for 3/23/26

- Overhauled controller support for multiplayer modes
- Overhauled all enemy AI (smarter, more aggressive)
- Added new levels for multiplayer and deathmatch
- Added crits for all Primary weapons
- Gave Paul a secondary attack
- Fixed bugs in Deathmatch mode that were causing some settings to not work
- Tons of general bug fixing (not done)
- Some level polish (very not done)
- Prep work behind the scenes for campaign 1996!

Build and release context

Steam update times within 24 hours of this post. Matching dates do not confirm which build it describes.

  • Build 22404734 · public branch

    Steam updated · First observed