Hey everyone,
We've been working hard in the last couple of weeks on fixing some of the reported issues, or things we felt needed some more attention.
- Difficulty: various changes focusing on maintaining the level of challenge that's expected from Mushroom 11, but with minimal frustration
- Keyboard Controls: allow custom assigning of alternate key controls
- Savegames: a few fixes to handle consistency and disconnect issues
- Several small performance and stability fixes
Thanks for your feedback and support! <3
-- itay