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0.7.26 Changelog

Misc changes:

  • Edited the Defense stat description, adding its cap to 90%

Bug fixes:

  • Fixed a bug preventing the "Please and Thank You" achievement from unlocking on Steam

Balance changes:

After listening to players' feedback we balanced different aspects of the game, dropping most enemies' health-and-damage gain per morning to give a less frustrating experience, and buffing most items to make them feel more impactful for your build.
Here is the complete list of changes that have been made:

Health per day

  • Sprout (16 => 8)
  • Eggplant (24 => 12)
  • Cabbage (28 => 14)
  • Blackberry (8 => 6)
  • Raspberry (13 => 8)
  • BBKnight (60 => 40)
  • Currant Knight (60 => 45)
  • Sunflower (35 => 17)
  • Banana (35 => 25)
  • Owlnion (155 => 100)

Damage per day

  • Sprout (6 => 4)
  • Eggplant (7 => 5)
  • Cabbage (7 => 6)
  • Raspberry (8 => 6)
  • BBKnight (8.5 => 5.5)
  • Currant Knight (8.5 => 6)
  • Sunflower (8.5 => 4.5)
  • Banana (10 => 6)

Items - Tier 1

  • AppleHalf (HP Max +5 => +6)
  • Apricot (MoveSpeed +3 => +5)
  • Asparagus (Tool Range +4 => +5)
  • Banana (Damage +2 => +4)
  • BellGreen (HP Max -3 => -2)
  • Celery (MoveSpeed +3 => +5)
  • Cherries (Damage +2 => +4)
  • Gypsy (Dodge +4 => +5)
  • Kiwi (HP Drain +3 => +5)
  • Lemon (HP Max -3 => -2)
  • Pear (HP Regen +2 => +3)
  • Pineapple (HP Drain -3 => -2)
  • Strawberry (Range -6 => -3)

Items - Tier 2

  • AppleGreen (Luck -5 => -3)
  • BokChoy (Crit +3 => +4 | Luck +3 => +4 | Defense -6 => -3)
  • Cabbage (Dodge +3 => +5)
  • Celeriac (Dodge +7 => +8)
  • Coconut (AtkSpeed -4 => -2)
  • Daikon (Crit -6 => -3)
  • Dragonfruit (Dodge -10 => -5)
  • Kale (HP Regen -5 => -2 | HP Drain -5 => -2)
  • Kohlrabi (MoveSpeed -5 => -3)
  • OverripeBanana (Damage +4 => +5)
  • Papaya (Dodge -5 => -3)
  • Tomatillo (MoveSpeed -4 => -3)

Items - Tier 3

  • Corn (Crit -10 => -5)
  • Plantain (Damage +10 => +15 | Defense -20 => -5)
  • Spinach (Range -10 => -5)