Hey everyone,
time for the weekly patch! Last week we introduced Gemstones and we received a lot of very positive feedback! :) So we are adding two new types of Gemstones, the Topaz and the Amethyst. There are also some small reworks and balancing changes for the other ones.
The patch also brings a much-requested feature: A push-all-items-to-storage-box button! Just press this little arrow to yeet everything in the storage box.

Players have been asking for a way to hide opponent names - this is now available in the options.
The best place to leave feedback, bug reports & ideas is our Discord! Join our Discord server here: https://discord.gg/sbEkqeUKNr
Full patch notes for 0.3.8:
- NEW ITEMS: Topaz and Amethyst (both accessible through the Box of Riches)
Balance:
- Adjusted Health scaling in late game (in round 18, HP is now 350, up from 300)
- Sapphire (Weapon): Higher chances, Mana gain increased to 3, now also applies Cold
- Sapphire (Other): Should now trigger much more often due to the bugfix
- Sapphire (Backpack): Does not use Mana anymore, cooldown is increased to account for it (should be much stronger now).
- Emerald (Backpack): Cooldown increased, now gives +2 Regeneration on all qualities
- Leather Armor: Block 35 -> 40
- Holy Armor: Block 40 -> 45, now cleanses 2 Poison every 3s (up from 1 every 2s)
- Demonic Flask: Cost 7g -> 8g
- Pestilence Flask: Now applies 3 to the enemy and 1 to self (down from 4 and 2)
- Ruby Whelp: Attack cooldown 2s -> 2.2s, added socket
- Ruby Chonk: Added a 2nd socket
- Light Goobert: Duration 4s -> 3s (should still be at least as strong as before because of the bugfix, so we will see how this turns out)
- Darksaber: Damage +1
- Fancy Fencing Rapier: Cooldown 2.0s -> 1.9s
Fixes:
- Fixed Sapphire (Other Socket) Block calculation
- Fixed not being able to sell a gemstone when it was swapped with another gemstone before
- Sockets now hide correctly when a gemstone is sold
- Fixed crash after loading continued run when an item was bought
- Sockets are now hidden after a fight ended
- Fixed some tooltips being hoverable through the combat end screen
- Fixed tooltips remaining after combat end
- Fixed Food activating before they do their effects (leading to weird trigger order with Goobert etc.)
- Fixed damage buffs affecting Staff of Unhealing
- Fixed items being placed inside of other items in the storage box
- Fixed Light Goobert sometimes cleansing all Blind after the first timeout
- Allowed Window resize cursor to come through in windowed mode
- Fixed blue crafting-preview lines sometimes remaining after hovering
- Fixed Sapphire (weapon) not attacking health directly
- Reroll rope can no longer be pulled with an item in hand
Other:
- Added a button to push all items to storage
- Styled Recipe book button
- Username now defaults to Steam name
- Progress is now indicated smoother on items like Goobert
- The game now prefers your Steam game language over your OS language
- Added an option to hide opponent names
- Added visual effects for: Invulnerability, Book of Light, Light Gobert, Lightsaber, Critwood Staff, Staff of unhealing, and Ruby egg (hatching)
- Some performance optimizations
- Updated some item graphics: Stone, Whetstone
- More wording changes on items
- Game is a bit quieter now
- Added pickup sounds for gems, and for putting them into a socket
