Hey there,
We took some holiday time post-release, and during that time we starting working on a new smaller game to keep the studio going, but we are still planning the next patch for Munch.
We’ve been pulling together a list of things to fix, and a few things have come up regularly that we're prioritizing, stuff like:
- Invisible tentacles
- Perma slow puddles
- Soft-lock on Painkiller’s ability
- Key rebinding issues (we thought we’d fixed this, but seems to still bug out sometimes)
- Some UI issues
- Canopyus teleport …quirks
- Other visual glitches and bugs of course
And some design / balancing tweaks we might squeeze in.
So more fixes and updates are coming..!