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Next patch in the works, and a new demo

Hey there,
We took some holiday time post-release, and during that time we starting working on a new smaller game to keep the studio going, but we are still planning the next patch for Munch.

We’ve been pulling together a list of things to fix, and a few things have come up regularly that we're prioritizing, stuff like:

- Invisible tentacles
- Perma slow puddles
- Soft-lock on Painkiller’s ability
- Key rebinding issues (we thought we’d fixed this, but seems to still bug out sometimes)
- Some UI issues
- Canopyus teleport …quirks
- Other visual glitches and bugs of course

And some design / balancing tweaks we might squeeze in.

So more fixes and updates are coming..!